Helio-3 The Lab
Devlog
- September 19, 2026 by Luipy#Incremental, #Update, #Active, #PerkEnglish: We’ve been working on a new supernode called “Gamma Ray,” an active that fires a massive beam of energy across the field, shattering every atom in its path. We believe it’s best for t... Continue reading

- September 18, 2026 by Luipy#Godot, #Idle, #Incremental, #Physics, #Sci-fi, #SingleplayerEnglish: Achievements Reading your comments, it’s clear that we need an Achievements system! So we’ve gotten to work on it, and the first achievements are now available. They’re divided into the... Continue reading

- September 14, 2026 by Luipy#Godot, #Idle, #Incremental, #Physics, #Sci-fi, #SingleplayerAfter a month of working on this project, we’ve finally moved from GitHub to Itchio! We’ve uploaded the first demo and wer already getting feedback… awesome! We even applied the first improvemen... Continue reading

- September 12, 2026 by Luipy#Godot, #Idle, #Incremental, #Physics, #Sci-fi, #SingleplayerToday was a tough day… Refactoring the code. To say, we identified the areas that consume the most “FPS”, unoptimized code, and improved them. We’ve indexed processes, instead of asking nodes... Continue reading
- September 12, 2026 by Luipy#Godot, #Idle, #Incremental, #Physics, #Sci-fi, #SingleplayerToday we’ve developed 4 of what we call supernodes. These are upgrades that do different things, not just give more points. Neutrino Rain: An active ability that causes fast particles to appear, whi... Continue reading

- September 12, 2026 by Luipy#Godot, #Idle, #Incremental, #Physics, #Sci-fi, #SingleplayerDid we say we’re a couple of backend developers…?? ;D We’ve rebuilt almost all our menus today! We hadn’t shown any of them until now, not the main menu, settings, pop-ups, or anything else. P... Continue reading

- September 12, 2026 by Luipy#Godot, #Idle, #Incremental, #Physics, #Sci-fi, #SingleplayerAfter feedback from some friends, we redesigned the HUD: the top bar, contextual strip, main field area, and expanded store. The left status column was removed. The quantization option appears in the... Continue reading

- September 12, 2026 by Luipy#Godot, #Idle, #Incremental, #Physics, #Sci-fi, #SingleplayerToday, we replaced the “Prestige Lab” layout, buy a generator, feel an impact, close the panel, with a Quantum skill tree : a central spark, branches, PP as an inter-run currency, and a details pa... Continue reading

- September 12, 2026 by Luipy#devlog, #incremental, #godot, #physics, #prototype, #indiedev, #helio-3Today we started Helio-3 as a Godot 4 project. The first idea is simple: atomic billiards . The board is a physics toy: nuclei on a plate that collide, sling, and split. That is what we wanted to prov... Continue reading


